Modeling Reality with Virtual Worlds

Uses:-
There are numerous ways virtual reality can be used. VR can be used to train medical students to conduct surgeries. It can create real life situation which can be useful for the trainees. VR is being used in pain management. Patients suffering from painful treatment for cancer, third degree burns or broken limbs can wear VR headsets to distract their brain and the pain pathways. VR can be used for work collaboration and virtual meetings. This could save a lot of time and money in traveling. Corporate sector is using this technology to train new employees in real work challenges and scenarios. Majority of the VR technology s used in gaming and entertainment.

Pros: 
There are many advantages of virtual reality. There is little to no risk to an individual in the scenarios created through this technology. It can create realistic scenarios in safe and controlled are. This technology can save time and money in many ways. Most importantly, VR is fun and enjoyable. 

Cons:
There are few cons of VR. This technology deteriorates human interactions, the increase in VR will eventually result into absolutely no human interactions. At this point, VR technology is still improving. There are still functionality issues associated with this tech. There have been speculations that people will be addicted to VR, resulting in mental disorders and lack of productivity. 

Fostering creativity and future of VR:-
VR can potentially help architects and artist to create real life design. It can boost hidden creativity in the minds of kids as well as adults. Interactive apps like paint and adobe can be created on phone and be connected to the VR headsets. It will make developers more creative since it will make coding easier. Looking forward to the future, VR technology will improve everything imaginable. It will improve the fields of Medical, entertainment, information technology, computer science, film making, designing.   

https://www.vrs.org.uk/pros-and-cons/
https://beyondstandards.ieee.org/virtual-reality/3-facts-know-virtual-realitys-future/


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